Skip to main content

Airship Syndicate Announces Partnership with Digital Extremes For New AAA Game

Photo of Joe Madureira in the Airship Syndicate Studio

Big news out of Airship Syndicate! A video was released today during Tenno Con 2022 that announced Airship will be partnering up with WARFRAME developer Digital Extremes for their expertise in creating online words.

Airship Syndicate and Digital Extemes Partnership Artwork

Some further details were announced on Airship's new AAA game project; it's an online, character based, third-person action game set in a new and original world. They've also said it will be a free to play (F2P) game with hopes of creating a thriving community and world for people to play in for years to come. As such the title will be online and always evolving.

When asked about the game engine, they are currently developing the game in Unreal Engine 4 (UE4), with plans to migrate it to Unreal Engine 5 (UE5) before the full game releases.

Watch the video of Joe Madureira (CEO of Airship Syndicate), Steve Madureira (Lead Designer), Ryan Stefanelli (President and Game Director), Billy Garretsen (Lead UX Designer) and others talk about the new partnership with Digital Extremes below.

Here are some video screenshots of some interesting things I spotted throughout.

Behind the scenes photo of Wayfinder Game development showing main characters Senja, Silo and Wingrave

It looks like there are 'heros' you can choose from, similar to Overwatch. Here are some character profile shots on the back screen, as well as some action UI thumbnails.

Wayfinder Game weapons and shield artwork design

Here's a UI shot of some weapons and shields, looks to have guns in this universe along with swords, daggers, and axes.

Gameplay screenshot of Wayfinder Game by Airship Syndicate and Digital Extremes

Gameplay screenshot of Wayfinder Game by Airship Syndicate and Digital Extremes

Here are some gameplay screens, showcasing two different characters, a heavily armoured knight with a sword on the top screen and a more lean modern looking character design on the bottom.

Joe Madureira in front of concept art for Wayfinder game by Airship Syndicate

In one shot there's some concept at and sketches behind Joe that could be from this game. 

Finally, it was announced that the full reveal of this new project will happen at this years Game Awards hosted by Geoff Keighley, which usually airs in December. Looking forward to new details in the months to come!

Marketing image teaser saying the Full Reveal of Airship Syndicates new game will be at the game awards 2022


← Next Previous →

Comments

Popular posts from this blog

Wayfinder Character Artwork by Joe Madureira

I've collected as much artwork as I could find from Airship Syndicate's new game Wayfinders that I believe is Joe Madureira's work. Enjoy the collection! First he's some early concept art for Project Skylight (Which is now Wayfinder).  Next here's some marketing artwork for the game featuring the main heros (aka Wayfinders). Here's some high resolution images of the individual Wayfinders: Wingrave The Seeker Wingrave is a templar clad in spell-forged armor and sustained by his faith in the Architects. He's a natural leader and true champion, always ready to defend the innocent and to smite the forces of evil. Silo The Tactician  Swift and precise, Silo makes every shot count. Born into a family of smugglers, he spent his life running under the radar and challenging tyrants. Now he's using those same skills to fight the Gloom. Silo loves long odds—the greater the challenge, the greater the thrill. Niss The Shadow Dancer  Niss is kin to the shadows, and

Art Advice 2.0 from Joe Madureira

Joe Madureira has continued voicing his art advice with details on what gear he uses, his influences, and skills needed for working in the game or comic industry. Art Advice 2.0 Now for the specific art questions I do get very often:   1-I use a technical pencil with HB lead 99% of the time. Staedler, Koo-in-oor, Prismacolor Turquoise, it’s all good. Take your pick. I use them all. Sometimes I work on paper that’s a little different ( smoother or more coarse ) and I may move up or down to an H or a B lead if needed. But I find H and 2H digs into the pap er and is too hard to erase ( Which sadly I do a lot of ) and B is too soft ( smudges like a mofo.) B is fantastic for going back over lines, darkening , and adding weight to your lines. Basically, ‘inking’ with a pencil. **Just keep a sheet of scrap paper under your hand or you will smudge the shit out of your drawing!!!** HB suits my needs 99% of the time. Really no need to switch it out, just adjust your pressure. Harder or lig

Joe Madureira Featured on Playstation Blog for Wayfinder Interview

 Over at the Playstation Blog there's an interview with Joe Madureira discussing his character design philosophy for Wayfinder, an upcoming online action co-op RPG developed by Airship Syndicate. Read the article here , or below! Learn how Wayfinder takes colorful heroes from pages to play – Early Access begins August 15 Written by Nerium Strom Content Marketing Manager, Digital Extremes Comic artist and Creative Director Joe Madureira discusses making characters that matter. Airship Syndicate, the developer behind the upcoming online co-op RPG Wayfinder, loves a colorful world. It’s no surprise why, either. The team’s co-founder — artist and Creative Director Joe Madureira — traces his roots back to the equally vivid world of professional comics. It’s a legacy you can clearly see in the bold, vibrant character designs of the titular Wayfinders themselves. These are heroes, called back from death to push back a hostile force in an ever-expanding, thriving online world when Early A