Yesterday Joe Madureira was a featured guest at the Wizard World Comic Con in Austin, Texas. The local newspaper ' Austin Chronicle ' had a small interview I'd like to share. Austin Chronicle: On the game design front, it used to be that the approach was "what will the processors let us get away with?" Now it's "what will the ESRB let us get away with?" From an artistic perspective, how have you found working on video games? Joe Madureira: ESRB hasn't really affected us one way or another. When we started on Darksiders, we made a pact that rather than choose a rating we were shooting for and try to shoe-horn the design, we would do what was best for the game and the 'franchise' and let the rating be whatever it was. We got an 'M' rating, not surprising … but I don't think that's necessarily a huge deal these days. Some of the highest selling games in the last 5 years were slapped with an "M" rating. I think dev
A fan site for the incredible artwork of Joe Madureira! Includes up to date news, and his newest artwork in the comic and video game industries. Site started in 2004.