Skip to main content

Battle Chasers: Nightwar Kickstarter Alpha To Be Released April 17th

Airship Syndicate sent out a kickstarter update this week with a big announcement. The alpha-level kickstarter backers will be able to get their hands on the Battle Chasers: Nightwar alpha build on April 17, 2017! The beta will be released 6 to 8 weeks after the alpha.

This weekend Airship Syndicate will be attending PAX East and showing off Battle Chasers: Nightwar at the THQNordic booth. Here's what they had to say about the build of the game attendees can play.
The build will now feature gameplay of the town, world map, and an optional side-dungeon (they are small, 1-2 room experiences spread around the world) in addition to a full version of the game's first dungeon, the Iron Outpost. It also includes our finished and more fully-featured crafting system, a new-and-improved inventory UI, functional bestiary and dungeon codex, and some other cool stuff. We also tightened up the graphics on level 3 a bit.
The kickstarter update also had a motion graphic sneak peek of one of the cut scenes from the game.



Here are some new screenshots as well! Enjoy

← Next Previous →

Comments

Popular posts from this blog

Ruined King: A League of Legends Story Concept Art Directed by Joe Madureira

With 'Ruined King: A League of Legends Story' now released, there has been a large amount of artwork dropped online featuring concepts for characters, items, and worlds from the game. Joe Madureira being the Art/Creative Director for Airship Syndicate definitely shows in these designers/illustrators work. For the FULL collection of art and concepts check out this Artstation blog post with links to all the creators . Here's a selection of work below. Philip Karlov Hicham Habchi

Art Advice 2.0 from Joe Madureira

Joe Madureira has continued voicing his art advice with details on what gear he uses, his influences, and skills needed for working in the game or comic industry. Art Advice 2.0 Now for the specific art questions I do get very often:   1-I use a technical pencil with HB lead 99% of the time. Staedler, Koo-in-oor, Prismacolor Turquoise, it’s all good. Take your pick. I use them all. Sometimes I work on paper that’s a little different ( smoother or more coarse ) and I may move up or down to an H or a B lead if needed. But I find H and 2H digs into the pap er and is too hard to erase ( Which sadly I do a lot of ) and B is too soft ( smudges like a mofo.) B is fantastic for going back over lines, darkening , and adding weight to your lines. Basically, ‘inking’ with a pencil. **Just keep a sheet of scrap paper under your hand or you will smudge the shit out of your drawing!!!** HB suits my needs 99% of the time. Really no need to switch it out, just adjust your pressure. Harder or lig

Newsarama interview with Joe Madureira on Savage Wolverine

Over at Newsarama.com they have an interview with Joe Madureira and Zeb Wells talking about their upcoming 3 issue run on Savage Wolverine. Give it a read and check out the new pages! Newsarama: Zeb, Joe, following the Avenging Spider-Man arc you did together, you're working again on Savage Wolverine. What's unique and special about this partnership that has you returning to it? Zeb Wells: There's an energy to Joe's artwork that I really like writing for, and the storytelling is so strong. It's just so much fun to be alone in your office — which is usually so depressing — and seeing his artwork in your head as you write. It makes it a fun experience. Joe Madureira: I'm blushing right now! [Laughs.] Originally when we were trying to figure out what I was going to work on at Marvel, they had sent me stuff from various writers — I had just been away for a while. I didn't even know what characters were cool anymore, or what was going on with S